Paradigm | imperative (procedural), structured |
---|---|
Designed by | Chris Gray |
First appeared | early 1980s, discontinued around 1990 |
Typing discipline | static, strong, manifest |
OS | CP/M, Amiga |
License | copyrighted shareware |
Filename extensions | .d .g |
Influenced by | |
ALGOL 68, Pascal, C |
Draco was a shareware programming language created by Chris Gray. First developed for CP/M systems, Amiga version followed in 1987.[1]
Although Draco, a blend of Pascal and C,[2] was well suited for general purpose programming, its uniqueness as a language was its main weak point.[3] Gray used Draco for the Amiga to create a port of Peter Langston's game Empire.
By: Wikipedia.org
Edited: 2021-06-18 18:12:38
Source: Wikipedia.org