Android Studio was announced on May 16, 2013 at the Google I/O conference. It was in early access preview stage starting from version 0.1 in May 2013, then entered beta stage starting from version 0.8 which was released in June 2014.[11] The first stable build was released in December 2014, starting from version 1.0.[12]
On May 7, 2019, Kotlin replaced Java as Google's preferred language for Android app development.[13] Java is still supported, as is C++.[14]
Features
A specific feature of the Android Studio is an absence of the possibility to switch autosave feature off.[15]
The following features are provided in the current stable version:[16][17]
Lint tools to catch performance, usability, version compatibility and other problems
ProGuard integration and app-signing capabilities
Template-based wizards to create common Android designs and components
A rich layout editor that allows users to drag-and-drop UI components, option to preview layouts on multiple screen configurations[18]
Support for building Android Wear apps
Built-in support for Google Cloud Platform, enabling integration with Firebase Cloud Messaging (Earlier 'Google Cloud Messaging') and Google App Engine[19]
Android Virtual Device (Emulator) to run and debug apps in the Android studio.
Android Studio supports all the same programming languages of IntelliJ (and CLion) e.g. Java, C++, and more with extensions, such as Go;[20] and Android Studio 3.0 or later supports Kotlin[21] and "all Java 7 language features and a subset of Java 8 language features that vary by platform version."[22] External projects backport some Java 9 features.[23] While IntelliJ states that Android Studio supports all released Java versions, and Java 12, it's not clear to what level Android Studio supports Java versions up to Java 12 (the documentation mentions partial Java 8 support). At least some new language features up to Java 12 are usable in Android.[24]
Once an app has been compiled with Android Studio, it can be published on the Google Play Store. The application has to be in line with the Google Play Store developer content policy.
Version history
The following is a list of Android Studio's major releases:[25]
The Android Emulator only supports 64-bit Windows.
Mac® OS X® 10.10 (Yosemite) or higher, up to 10.14 (macOS Mojave)
GNOME or KDE desktop
Tested on gLinux based on Debian (4.19.67-2rodete2).
Random Access Memory (RAM)
4 GB RAM minimum; 8 GB RAM recommended.
Free digital storage
2 GB of available digital storage minimum, 4 GB Recommended (500 MB for IDE + 1.5 GB for Android SDK and emulator system image).
Minimum required JDK version
Java Development Kit 8
Minimum screen resolution
1280 x 800
The Android Emulator has additional requirements beyond the basic system requirements for Android Studio, which are described below:[29]
SDK Tools 26.1.1 or higher;
64-bit processor;
Windows: CPU with UG (unrestricted guest) support;
Intel Hardware Accelerated Execution Manager (HAXM) 6.2.1 or later (HAXM 7.2.0 or later recommended).
The use of hardware acceleration has additional requirements on Windows and Linux:
Intel processor on Windows or Linux: Intel processor with support for Intel VT-x, Intel EM64T (Intel 64), and Execute Disable (XD) Bit functionality;
AMD processor on Linux: AMD processor with support for AMD Virtualization (AMD-V) and Supplemental Streaming SIMD Extensions 3 (SSSE3);
AMD processor on Windows: Android Studio 3.2 or higher and Windows 10 April 2018 release or higher for Windows Hypervisor Platform (WHPX) functionality.
To work with Android 8.1 (API level 27) and higher system images, an attached webcam must have the capability to capture 720p frames.
^"Android's Java 9, 10, 11, and 12 Support". Jake Wharton. November 27, 2018. Retrieved February 23, 2019. Hopefully by the time Java 12 is actually released D8 will have implemented desugaring for Java 11’s nestmates. Otherwise the pain of being stuck on Java 10 will go up quite a bit!